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                    1
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                'use strict';  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    2
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                    3
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                angular  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    4
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                  .module('game') | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    5
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                  .controller('main-loop', ['$scope', | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    6
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                    '$interval',  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    7
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                    '$timeout',  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    8
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                    'savegame',  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    9
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                    'state',  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    10
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                    function($scope, $interval, $timeout, savegame, state) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                      $scope.state = state;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    12
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                    13
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                      let self = this;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    14
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                      let playerCopy = null;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    15
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                    16
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                      /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    17
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                       * Polyfill for Object.values from the TS39 Proposal. Reflect.ownKeys  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    18
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                       * swapped out for an equivalent using Object instead. Placing it here so  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    19
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                       * it'll fire before it's needed in ct_matter, and at the top of this  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    20
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                       * controller so it'll only fire once.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    21
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                       *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    22
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                       * Polyfill: https://github.com/tc39/proposal-object-values-entries  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    23
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                       * Reflect.ownKeys Alternative:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    24
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                       * https://stackoverflow.com/questions/34449045/what-is-the-difference-between-reflect-ownkeysobj-and-object-keysobj  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    25
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                       */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    26
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                      const reduce = Function.bind.call(Function.call, Array.prototype.reduce);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    27
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                      const isEnumerable = Function.bind.call(Function.call, Object.prototype.propertyIsEnumerable);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    28
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                      const concat = Function.bind.call(Function.call, Array.prototype.concat);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    29
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                      const keys = (target) => Object.getOwnPropertyNames(target).concat(Object.getOwnPropertySymbols(target));  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    30
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                      // const keys = Reflect.ownKeys;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    31
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                    32
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                      if (!Object.values) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    33
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                        Object.values = function values(O) { | 
            
                            
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                    34
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                          return reduce(keys(O), (v, k) => concat(v, typeof k === 'string' && isEnumerable(O, k) ? [O[k]] : []), []);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    35
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                        };  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    36
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                      }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    37
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                    38
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                      if (!Object.entries) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                    39
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                        Object.entries = function entries(O) { | 
            
                            
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                    40
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                          return reduce(keys(O), (e, k) => concat(e, typeof k === 'string' && isEnumerable(O, k) ? [[k, O[k]]] : []), []);  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    41
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                        };  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    42
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                      }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    43
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                      /** End Polyfill */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    44
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                    45
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                      self.update = function() { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    46
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                        // do the update in a copy  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    47
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                        playerCopy = angular.copy(state.player);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    48
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                    49
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                        state.update(playerCopy);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    50
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                    51
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                        // and update all at once  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    52
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                        state.player = playerCopy;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    53
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                    54
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                        $timeout(self.update, 1000);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    55
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                      };  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    56
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                    57
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                      self.startup = function() { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    58
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                        savegame.load();  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    59
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                        state.loading = false;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    60
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                        $timeout(self.update, 1000);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    61
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                        $interval(savegame.save, 10000);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    62
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                      };  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    63
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                    64
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                      $timeout(self.startup);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    65
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                    }  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                    66
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                  ]);  | 
            
            
                                                        
            
                                    
            
            
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                    67
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